FAFrontier ArcanaField Dossier

Professions

Guard Profession

The defender profession lane for station-based patrols, structure pressure response, and defender gear output.

Linked item: guard_post - uncommon - station

16Dossier 3Sections 9Field notes 6Linked pages

Ladder Position

Guard is a profession lane focused on making defense durable for the same map systems that already carry event risk and citizen goals.

  • Guard Watch Recruit starts at profession level 1 and teaches the first Guard Kit work order.
  • Shield Sergeant unlocks Sentinel Badge output to move a player toward defender readiness.
  • Frontier Knight (guard level 2) is both a role milestone and a title gate in progression.

Primary Work Orders

Guard stations are the only station source for the three civic-defense items that turn Defender role confidence into an active town lane.

  • Drill Guard Kit prepares the first defensive stack from stonework and ward fuel inputs.
  • Issue Sentinel Badge formalizes guard readiness and connects players to Citadel Shield work.
  • Brace Citadel Shield produces the station-linked shield item used by defenders in events and caravans.

Why It Matters

The lane is most important when a town begins serious Colossus, Caravan, and breach defense loops.

  • Personal defense builds on this profession lane without replacing station coverage.
  • Station quality and placement matter as much as individual combat stat choices.
  • Good Guard stations reduce downtime by making patrols and ambient defense persistent.

Practical Checklist

  • Read the summary, then verify the live map for current server state.
  • Use related dossiers to follow the gameplay dependency chain.
  • Bring the listed item or station resources before attempting the loop.